Termination 2069 (PROCJAM 2020)
______ _ __ _ ___ ____ _____ ____
/_ __/__ _________ ___ (_)___ ____ _/ /_(_)___ ____ |__ \ / __ \/ ___// __ \
/ / / _ \/ ___/ __ __ \/ / __ \/ __ `/ __/ / __ \/ __ \__/ // / / / __ \/ /_/ /
/ / / __/ / / / / / / / / / / / /_/ / /_/ / /_/ / / / / __// /_/ / /_/ /\__, /
/_/ \___/_/ /_/ /_/ /_/_/_/ /_/\__,_/\__/_/\____/_/ /_/____/\____/\____//____/
╔══════════════════════════════════════════════════════════════════════════╗
Best played in Windows.
If playing in Firefox, change to Chrome to avoid 'cursor focus' notifications.
╚══════════════════════════════════════════════════════════════════════════╝
You have 5 minutes to find the person you must terminate.
You must ask questions and interrogate to get closer to the target's identity.
Controls: WASD and Mouse. N to show notepad.
Status | Released |
Platforms | HTML5, Windows |
Author | helloyellowlime |
Made with | Unity |
Tags | 7dfps, Cyberpunk, Detective, not-really, Procedural Generation, PROCJAM |
Development log
- v1.6 ChangelogMar 29, 2021
- v1.5 ChangelogJan 18, 2021
- v1.4 ChangelogJan 17, 2021
- v1.3 ChangelogJan 11, 2021
- v1.2 ChangelogDec 15, 2020
- v1.1 ChangelogDec 14, 2020
Comments
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this is a super unique concept, honestly really like it despite how unpolished it is. i think you should use this to make a more complete game, id definitely play it
Thanks a lot for your comment! I wanted to expand a lot on this, hope I’ll be able to soon :)